MEGA Generation Blog

MEGA Impact Championship 2016: Launch and First Missions

On the 17th of September, 2016 the Launch event of the second edition of MEGA Impact Championship took place in the Codru Nature Reserve. This edition entitled „The Codru Quest” is organized by MEGA and is aimed at raising awareness among the society and informing it about the value and importance of biodiversity conservation in […]

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MEGA Impact Championship 2016: Let the Codru Quest begin!

Did you know that the oldest trees in the entire country of Moldova are located in the famous Codrii Nature Reserve? Being located at about 50km from the capital Chisinau, it is a protected area with unique natural value. In Codrii one can find about 1000 species of plants, 43 species of mammals, 145 species […]

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The Official Start of Hai, Moldova!

The Let’s Do It, World (LDIW) movement was officially reborn in Moldova at the Hai, Moldova press conference on the 2nd of August 2016. This time it is being implemented by MEGA in cooperation with Let’s Do it, Romania (LDIR) and with the support of Kaufland Romania. According to the national coordinator of Hai, Moldova, Nicolae Pascaru, and the executive director […]

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“FACE ROBOTS” COURSE DEVELOPS ENGINEER THINKING

Recently a new innovative gamified course, “FACE ROBOTS”, offered by MEGA with the use of MEGA Game: The Game with Impact has been completed. Its impact: young people with developed engineer mindset, knowledge in constructing and programming open-source robots, and skills in electronics, 3D design, and 3D printing. The course “FACE ROBOTS” was organized by […]

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OPERATION P.E.A.C.E. 2.0 – MISSION COMPLETED

Last weekend the project “Operation P.E.A.C.E. 2.0” came to its finals. During the entire last week three teams had been developing alfa-versions of games “Buddies” and “Hidden Treasure”, based on the topic of conflict resolution. In the nearby future the girls will develop the beta versions. By the end of Hackathon each team had 10 minutes to […]

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GAMIFYING PEACEBUILDING

On the weekend of the 11th and 12th of June, 2016, the continuation of the project Operation P.E.A.C.E. (Practical and Entertaining Adventure for Conflict-resolution and English-teaching), which is aimed at using gamification in conflict resolution and peace building, took place in Chisinau, Moldova. Operation P.E.A.C.E. 2.0 is divided into two parts: the Workshops and Hackathon. […]

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Create Your Game at Operation P.E.A.C.E. 2.0!

Operation P.E.A.C.E 2.0 is a continuation of the project Operation P.E.A.C.E. (Practical and Entertaining Adventure for Conflict-resolution and English-teaching) organized by MEGA in cooperation with Academia Nicolae Dumitrescu and under the supervision of the American Councils for International Education last year in Moldova. It was aimed at using gamification in confict resolution and peace building […]

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MEGA Impact 2015 Championship: The Movie

In the previous post on our blog we have described the success story of the first edition of the MEGA Impact Championship – a gamified initiative that is aimed at stimulating cooperation among non-governmental organizations (NGOs) around identifying and resolving social / environmental issues. It was realized in September – November 2015 as part of […]

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MEGA Impact 2015 Championship: The Success Story

One of the main highlights of the project “MEGA Game: Strengthening Environmental Governance in Moldova through Innovative E-learning and Collaboration Platform for Environmental Action” implemented by MEGA in September – November 2015 became the first edition of the MEGA Impact Championship – a gamified initiative that is aimed at stimulating cooperation among non-governmental organizations (NGOs) […]

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New MEGA Project: Operation P.E.A.C.E.

The year 2015 has been quite productive for MEGA. Besides active development of our MEGA Game and the first edition of the MEGA Impact Championship, we have organized a new project: Operation P.E.A.C.E.     Operation P.E.A.C.E. (Practical and Entertaining Adventure for Conflict-resolution and English-teaching) is the „codename” of the Innovation Camp aimed at implementing […]

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